xvga the Dungeon (0, 0, D) 8 arrows (2, 0, D) a +0,+1 battleaxe of flaming (unseen) (4, 0, D) a cursed -2 plate armour (unseen) (43, 0, D) the +4,+4 Staff of Dispater a +0,+0 dire flail a +0,+0 great mace a +1,+2 battleaxe of freezing a +2 scale mail of cold resistance a +2,+2 dire flail a +0,+0 dire flail (44, 0, D) a +0,+0 dire flail (still there?) a +2,+4 vampiric great sword (still there?) (45, 0, D) a +2,+1 great sword of flaming (still there?) 4 large rocks (still there?) (46, 0, D) 6 large rocks (still there?) 4 large rocks (still there?) (47, 0, D) 5 large rocks (still there?) a +0,+2 battleaxe of freezing (still there?) (48, 0, D) a +0,+0 great sword of flaming (49, 0, D) 25 sling bullets (50, 0, D) a book of the Sky (51, 0, D) 5 gold pieces (52, 0, D) a +0,+0 spear (55, 0, D) a scroll of remove curse (41, 1, D) a cursed -2,-1 dire flail a +0,+0 dire flail a +0,+2 battleaxe of freezing a +2,+2 dagger of holy wrath (42, 1, D) a +1,+2 crossbow 5 large rocks an uncursed amulet of rage (44, 1, D) a +2 ring of evasion (45, 1, D) a +3,+1 battleaxe of freezing (still there?) 5 large rocks (still there?) (46, 1, D) 6 large rocks (still there?) a +0,+0 dire flail (still there?) (47, 1, D) a +2,+2 great sword of flaming (still there?) an uncursed ring of sustain abilities (still there?) (48, 1, D) a +3 scale mail of cold resistance (49, 1, D) the cursed +4,+5 sling "Beptuush" {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). It has a curse placed upon it. (51, 1, D) a +2,+0 long sword of protection (53, 1, D) a +1 scale mail of fire resistance (-1, 2, D) a +0,+0 longbow 30 arrows a +0 leather armour (0, 2, D) the +7,+7 Sceptre of Asmodeus an arrow (6, 2, D) a +2,+1 blessed falchion of holy wrath a +0,+0 longbow a +0 leather armour (39, 2, D) 2 scrolls of remove curse (unseen) (42, 2, D) 2 large rocks (44, 2, D) a +0,+0 giant club (still there?) a +1,+0 battleaxe of freezing (still there?) a scroll of identify (still there?) (45, 2, D) 3 large rocks the +3,-2 battleaxe of Cowardice {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (46, 2, D) a +0,+0 great sword of flaming an uncursed ring of ice a +2,+2 dagger of freezing (47, 2, D) a +1,+1 great sword of flaming 15 gold pieces (48, 2, D) 7 large rocks (49, 2, D) a +0 leather armour (50, 2, D) a scroll of remove curse (51, 2, D) an uncursed staff of power (53, 2, D) the Compendium of the Boosting Escort Spells Type Level Summon Small Mammal Summoning 1 Swiftness Charms/Air 2 Shadow Creatures Summoning 5 Summon Demon Summoning 5 Ring of Flames Charms/Fire 7 (54, 2, D) the +0 pair of boots of Jaimot {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). (55, 2, D) the +0 ring mail "Buokin" {rC+} It protects you from cold. (-7, 3, D) a +0 large shield 20 arrows an elf skeleton (42, 3, D) a cursed -3,-2 dire flail a +2,+0 great mace a +0,+2 dire flail of protection a +2,+1 dire flail 4 large rocks 2 scrolls of remove curse (43, 3, D) a +1,+1 battleaxe of freezing 2 large rocks a +0,+0 giant club 24 arrows (44, 3, D) a +0,+0 giant spiked club a +6,+3 shortbow of frost (45, 3, D) a +2,+0 battleaxe of freezing (46, 3, D) 2 tomahawks (47, 3, D) a +0,+0 battleaxe of freezing (still there?) a +1,+0 battleaxe of freezing (still there?) (48, 3, D) a potion of brilliance (50, 3, D) a +0,+0 dagger (51, 3, D) a +1 leather armour of fire resistance (54, 3, D) an uncursed staff of wizardry (55, 3, D) a book of the Dragon (-4, 4, D) an arrow (unseen) (42, 4, D) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (12/13) (still there?) a +4 rod of shadows (11/13) (still there?) a cursed -4 ring of protection (still there?) a +2,+1 great sword of flaming (still there?) an uncursed ring of sustain abilities (still there?) a +0,+2 great sword of flaming (still there?) (42, 5, D) a +0,+0 giant club (unseen) (43, 5, D) 2 large rocks (7, 6, D) a pearl dragon hide (40, 6, D) a large rock (43, 6, D) a large rock (50, 10, D) the ring of Othrel {Wiz Str+1 Dex-3} [ring of wizardry] It improves your spell success rate. It affects your strength (+1). It affects your dexterity (-3). (51, 10, D) the +6 chain mail of Vehumet's Esteem {rC+} It protects you from cold. (52, 10, D) the +7,+7 lajatang "Thielake" {slice, *Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It may make you go berserk in combat. (53, 10, D) a +2 helmet of see invisible (44, 11, D) a +0,+0 demon whip (50, 11, D) 5 scrolls of identify the +2 cloak of Purpose {Acc+5 Dam-2} It affects your accuracy with ranged weapons and melee attacks (+5). It affects your damage with ranged weapons and melee attacks (-2). (51, 11, D) a +6 naga barding (52, 11, D) the +7,+7 giant spiked club "Craol" {drain, -Tele Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It prevents most forms of teleportation. (53, 11, D) the ring "Lithogol" {Wiz rC+ MR+} [ring of wizardry] It improves your spell success rate. It protects you from cold. It affects your resistance to hostile enchantments. (54, 11, D) the ring of Temptation {Str+4 Acc-2 Stlth-} [ring of loudness] It affects your strength (+4). It affects your accuracy with ranged weapons and melee attacks (-2). It makes you less stealthy. (49, 12, D) the +7,+7 great mace of Byeqi {venom, -Cast rC+ Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from cold. It prevents spellcasting. It makes you more stealthy. (50, 12, D) a +9,+9 demon blade of venom (52, 12, D) a +8 storm dragon armour (53, 12, D) the amulet "Fuowim" {Clar +Fly Stlth-} [amulet of clarity] It provides mental clarity. It lets you fly. It makes you less stealthy. (54, 12, D) a +2 cloak of poison resistance (12, 13, D) a +3,+1 whip (49, 13, D) the +5,+10 battleaxe of Culaq {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (50, 13, D) a +9,+9 bastard sword of protection (51, 13, D) the +7,+13 broad axe of Kecemu {freeze, +Rage rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It lets you go berserk. (52, 13, D) the +10,+5 glaive of Zeajomao {freeze, Contam rElec rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. (53, 13, D) the amulet "Gocutiutz" {+Rage Dex+5 Int+3} [amulet of rage] It affects your intelligence (+3). It affects your dexterity (+5). It lets you go berserk. (54, 13, D) a +7,+7 crossbow of velocity (57, 13, D) a +1,+2 scimitar a +4 chain mail of positive energy a +0 large shield (10, 14, D) a +0,+0 long sword a +2 cloak (11, 14, D) a +0,+0 cutlass (still there?) a +0,+0 great mace (still there?) (12, 14, D) a +0,+0 giant spiked club a +1,+0 great sword of flaming a +0 cloak (50, 14, D) the ring "Thoppuub" {Wiz +Inv Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It lets you turn invisible. (51, 14, D) the ring "Skoa" {Dex+5 Int+1 Stlth-} [ring of loudness] It affects your intelligence (+1). It affects your dexterity (+5). It makes you less stealthy. (52, 14, D) the +7,+7 great mace of a volcano {holy, rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from negative energy. (53, 14, D) the +7,+7 executioner's axe of Gemaol {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (25, 16, D) a +2,+1 scythe of slicing a +1,+2 bastard sword of protection a +2 scale mail of cold resistance (26, 16, D) a cursed +1,+1 mace a +0 buckler (35, 16, D) a +4,+1 great sword of flaming (27, 17, D) a cursed -3,-3 short sword (unseen) (49, 18, D) a +1,+3 long sword (unseen) (57, 18, D) a +0,+0 scimitar of draining a +0 mottled dragon armour (-16, 19, D) a +0 pair of gloves a +0 shield (23, 19, D) a +0,+0 dire flail (unseen) (-5, 20, D) the +1 ring mail of Tigh {Int+3} It affects your intelligence (+3). (16, 20, D) 8 tomahawks (unseen) (38, 20, D) a +0,+0 long sword a +0 cloak (47, 20, D) a +0 leather armour (-6, 21, D) 8 curare-tipped needles (-5, 21, D) a +3 plate armour of poison resistance (48, 21, D) 2 arrows (49, 21, D) an arrow (-12, 22, D) a +0,+0 trident a +0 chain mail (19, 22, D) 7 tomahawks a +0,+0 trident a +1,+1 trident (36, 22, D) a +2,+2 executioner's axe of pain (48, 22, D) 4 arrows (57, 22, D) a +0,+0 short sword (58, 22, D) a +1 cloak a +2,+2 cutlass of electrocution a +0 pair of gloves (-14, 23, D) a +0,+0 dagger (48, 23, D) a +1,+0 longbow (unseen) (54, 23, D) a cursed -3,-2 dagger a +0 cloak (-12, 24, D) a +0,+0 club (0, 24, D) a +0 chain mail a cursed -1,-1 mace (3, 24, D) a +0,+2 halberd (unseen) (-6, 25, D) a +0 leather armour (4, 25, D) a +0 cloak a bolt (12, 25, D) a +0,+0 whip (20, 25, D) a +1,+2 dire flail (-16, 26, D) an uncursed ring of wizardry (-15, 26, D) an uncursed ring of wizardry (-9, 26, D) a +0,+0 falchion (-6, 26, D) an uncursed staff of air (-5, 26, D) a +0,+0 short sword (6, 26, D) a +0 robe a +0,+0 dagger a +0,+0 dagger a +0 ring mail (44, 26, D) the ring "Hyoceu" {rPois EV+3 Dam+2} [ring of evasion] It affects your evasion (+3). It affects your damage with ranged weapons and melee attacks (+2). It protects you from poison. (45, 26, D) the amulet of Ruox {Spirit Dam-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your damage with ranged weapons and melee attacks (-4). (46, 26, D) the ring "Seveirr" {+cTele +Inv rN+ Dex+2} [ring of teleport control] It can be evoked for teleport control. It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. (47, 26, D) an uncursed ring of protection from magic (53, 26, D) a +9,+9 antimagic battleaxe (-16, 27, D) a +6 ring of protection (-15, 27, D) an uncursed ring of wizardry (-14, 27, D) a +7 chain mail (-13, 27, D) a +7 fire dragon armour (-12, 27, D) a +6,+6 broad axe of freezing (8, 27, D) a +0,+0 trident (43, 27, D) the ring of Feirefej {Dex+1 Int-3 Regen} [ring of regeneration] It affects your intelligence (-3). It affects your dexterity (+1). It increases your rate of regeneration. (45, 27, D) the ring "Griraxt" {Str-2 Int-3 Stlth+} [ring of stealth] It affects your strength (-2). It affects your intelligence (-3). It makes you more stealthy. an uncursed ring of protection from cold the ring of Mifuqon {+Inv Dex-4 Acc+5} [ring of invisibility] It affects your dexterity (-4). It affects your accuracy with ranged weapons and melee attacks (+5). It lets you turn invisible. (53, 27, D) the +7,+7 battleaxe of Hospitality {flame, rElec rC-} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It insulates you from electricity. (54, 27, D) the +5,+10 demon whip "Ukaranut" {elec, rF+ rN+ Str+4 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from fire. It protects you from negative energy. It enhances your eyesight. (-16, 28, D) a book of Envenomations an uncursed ring of fire a book of Geomancy a plain deck of summonings an uncursed staff of energy a +3 ring of protection a +3 ring of evasion (-15, 28, D) a +6 ring of protection (-14, 28, D) a +7 chain mail (-13, 28, D) a +1 large shield (-12, 28, D) a +9,+9 scythe (-11, 28, D) a +6,+6 great sword (7, 28, D) a +0 cloak a cursed +0,-1 glaive a +2,+2 great sword of flaming (11, 28, D) a +0 robe a +0,+0 spear (12, 28, D) a +0 plate armour a +0,+0 long sword (13, 28, D) a +2 shield a +2 chain mail of fire resistance a +1,+7 war axe of chopping a +0 robe a +0,+0 quarterstaff a +0 plate armour a cursed +0,+0 glaive a +1 robe a +0,+0 dagger (53, 28, D) the +7,+7 glaive of Destiny {flame, rF+ Int+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. (54, 28, D) the +7,+7 glaive of Mana {freeze, *Rage +Blink +Inv rPois rC++ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It lets you blink. It may make you go berserk in combat. (-16, 29, D) a book of Necromancy (-15, 29, D) the +0 hat of Chill Winds {Dex+2} It affects your dexterity (+2). (-14, 29, D) a +0 pair of gloves of archery (-13, 29, D) a +3 large shield (-12, 29, D) a +0,+0 trident (-11, 29, D) the +6,+6 broad axe of Destiny {freeze, Str+2 Dex+2 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+2). (-10, 29, D) a +6,+6 scythe of dragon slaying (-5, 29, D) a +0,+0 whip (-4, 29, D) a +0,+0 cutlass a +0 leather armour a cursed -2,-1 cutlass (-3, 29, D) a +2,+0 dagger of electrocution a +0 robe (10, 29, D) a +0,+0 trident a +0 robe (12, 29, D) a +0,+0 great sword of flaming a +1,+2 battleaxe of freezing a +0 plate armour a +0,+0 dire flail (13, 29, D) a cursed +0,-1 flail a +0 chain mail (15, 29, D) a +1 cloak a +0,+0 short sword a +0 cloak a +1,+0 hand axe of flaming (20, 29, D) a +0,+0 cutlass (53, 29, D) a +7,+7 bardiche of pain (54, 29, D) the +5,+5 executioner's axe of Eternal Harmony {chop, rF+ MR++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. (-18, 30, D) the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (16, 30, D) a +0 cloak a +0,+0 short sword (20, 30, D) 2 arrows (-15, 32, D) a +0,+0 dagger a +0 robe a +0,+2 dagger a +0 robe a +0 chain mail a +0,+0 battleaxe a +3 blowgun (-12, 32, D) a +4,+4 broad axe of flaming a +0 chain mail a +2,+1 mace of protection a +2 robe a +0,+0 dagger (-10, 32, D) a +5,+4 demon blade of flaming (unseen) (-9, 32, D) a cursed +0 leather armour (-15, 33, D) a +4,+5 demon trident a +3,+1 war axe of flaming a +0 chain mail a +0 chain mail a cursed +0 robe a +0,+0 dagger a +0,+0 dagger a +0 robe a +0 robe a +0,+0 dagger (-14, 33, D) a wand of slowing (13) (-13, 33, D) a cursed -3,-1 dagger a +0 robe a +0,+0 long sword a +0 plate armour a +0 shield 2 sling bullets of frost (-12, 33, D) a +0 plate armour 26 stones (-11, 33, D) a +0,+0 long sword (still there?) an uncursed ring of poison resistance (still there?) (-10, 33, D) a +0,+0 dagger (unseen) (20, 33, D) a +0 chain mail a +1,+1 whip (21, 33, D) a +2,+1 dire flail of crushing a cursed +0,-3 great mace (53, 33, D) a +8 storm dragon armour (54, 33, D) a +6 centaur barding (-14, 34, D) a +2,+0 demon whip of slashing (unseen) (-13, 34, D) a +1,+1 trident of dragon slaying (-11, 34, D) a +1 ring mail of fire resistance a +4,+2 great mace of protection a +0,+1 battleaxe of flaming a +0 chain mail (-9, 34, D) a +0,+0 dagger (unseen) (25, 34, D) a +2,+1 broad axe a +0 chain mail (29, 34, D) a +0,+0 dire flail a +0,+1 dire flail of holy wrath (53, 34, D) a +8 chain mail (54, 34, D) a +4 helmet (-10, 35, D) a +2,+1 war axe a +0 robe a +1,+0 short sword (23, 35, D) a +2,+1 whip (53, 35, D) a +2 helmet of see invisible (54, 35, D) a +4 hat (-11, 36, D) a +0 plate armour a +3,+1 broad axe of flaming a +3,+5 great mace a +0 chain mail a +3,+4 broad axe of chopping Wadauqeng's Guide on the Ashen Oath Spells Type Level Stoneskin Transmutation/Earth 2 Tukima's Dance Hexes 3 Cause Fear Hexes 4 *Bolt of Magma Conjuration/Fire/Earth 5 Summon Mana Viper Hexes/Summoning 5 Sif Muna's Handbook of the Manifold Wars Spells Type Level Sandblast Earth 1 Stone Arrow Conjuration/Earth 3 Petrify Transmutation/Earth 4 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 a +0,+1 dagger a +0 robe 8 poisoned needles (-10, 36, D) a +0,+0 dagger a +1 robe (-9, 36, D) the +7 blowgun "Kuarr" {speed, rC++ MR+} Attacks with this weapon are significantly faster. It greatly protects you from cold. It affects your resistance to hostile enchantments. (53, 36, D) a +4 hat (54, 36, D) a +8 mottled dragon armour (-9, 37, D) a +0 chain mail a +4,+2 demon blade a +0,+0 dagger a cursed +0 robe a +5,+5 demon whip a +0 plate armour a cursed -1,-1 dagger a +0 robe a +0,+0 dagger (0, 37, D) a +0,+0 dagger (2, 37, D) a +0,+3 cutlass of venom (12, 37, D) a +0,+3 war axe of draining a +2 robe of fire resistance a +0 large shield (-16, 38, D) 5 large rocks a +0 robe a +0,+0 dagger (-14, 38, D) a +0,+0 great mace a cursed +0 plate armour a +2,+0 dagger a +0 robe a +0,+0 dagger a +0 robe a +0,+0 dagger a +0,+0 dagger a +0 robe a +0 robe a +0,+0 dagger a +2,+2 dagger a +0 robe a +1 helmet of see invisible a +0 plate armour a +1,+1 great sword a +2,+2 dagger a +0 robe a box of beasts a +2,+2 dagger a +0 robe a +0,+0 dagger a +2 robe the Tome of Beguiling Spells Type Level Confuse Hexes 3 Fulminant Prism Conjuration/Hexes 4 Enslavement Hexes 4 Summon Mana Viper Hexes/Summoning 5 the +5,+7 shortbow of the Slime-mold {venom, rF+ Curse} It poisons the ammo it fires. It protects you from fire. It may recurse itself when equipped. (-9, 38, D) a +0,+0 great sword a +1 chain mail a +3 leather armour of poison resistance (3, 38, D) a +2 plate armour the cursed +1 ring mail of the Worm {rElec rF+ MR+} It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, 38, D) an uncursed amulet of resist mutation a +2,+3 quarterstaff of holy wrath a +1 robe (7, 38, D) a cursed -1,+0 spear a cursed +0 leather armour (-12, 39, D) a +0 leather armour (18, 39, D) 2 tomahawks (27, 39, D) a +0 plate armour a +1,+0 dire flail a bolt (28, 39, D) a +0 chain mail 4 stones a +0,+0 dagger a +0,+0 long sword (29, 39, D) a bolt (31, 39, D) a +0 plate armour 11 bolts a +0,+2 war axe (32, 39, D) a +0 plate armour a +0,+0 war axe a +0,+0 dire flail a +0 chain mail a +0,+0 giant spiked club a +0,+0 giant club (34, 39, D) a +0,+0 great sword (35, 39, D) a +0 chain mail a cursed -1,-3 great sword a +2 chain mail a +1,+1 bardiche of flaming (36, 39, D) a +0 plate armour a +0,+0 broad axe (37, 39, D) a +0,+0 dire flail a +0 plate armour (38, 39, D) a +0 robe (39, 39, D) 5 tomahawks (41, 39, D) a tomahawk (42, 39, D) a tomahawk (18, 40, D) 8 tomahawks a +2 storm dragon armour a +1,+4 short sword of speed (26, 40, D) a +1,+0 long sword (still there?) a +1,+0 dire flail (still there?) (31, 40, D) a +0 chain mail a +2,+1 dire flail (34, 40, D) a +0 robe a cursed -2,+0 halberd a +0,+0 long sword a +0 chain mail (37, 40, D) a +1 buckler a +0 ring mail a +0,+0 short sword (38, 40, D) a +0,+0 halberd (39, 40, D) a +0 cloak a +0,+0 shortbow (1, 41, D) a +0,+0 halberd a +1 chain mail of fire resistance (19, 41, D) a +1,+1 trident 7 tomahawks a +0,+0 trident a +3,+2 spear of dragon slaying a +4,+2 shortbow of flame a +0 leather armour (11, 42, D) a +0 chain mail a +0,+0 war axe (17, 42, D) a +0,+0 trident 5 tomahawks (18, 42, D) a +3,+1 whip of flaming (27, 42, D) a +3,+3 lajatang (28, 42, D) a +1,+1 executioner's axe (30, 42, D) a +3,+3 bastard sword (31, 42, D) a +3,+4 battleaxe of chopping (33, 42, D) a +3,+1 eveningstar of flaming (34, 42, D) a +2,+3 bastard sword of slicing (35, 42, D) a +0,+0 mace of protection (36, 42, D) a +2,+5 halberd of dragon slaying (38, 42, D) a +0 plate armour (unseen) (39, 42, D) a +0 chain mail (unseen) (45, 42, D) a +0 helmet of intelligence (46, 42, D) a +3 leather armour of poison resistance (47, 42, D) the +1 ring mail of Untruth {rF+ MR++ Dex+3 Stlth++} It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you much more stealthy. (48, 42, D) a +2 leather armour of positive energy (50, 42, D) a +4 ring mail (51, 42, D) a +2 swamp dragon armour (53, 42, D) a +5 plate armour (54, 42, D) a +7 scale mail (18, 43, D) a +0,+0 trident 4 tomahawks (27, 43, D) a +5,+5 dire flail (28, 43, D) a +5,+5 quick blade (30, 43, D) a +3,+3 bastard sword (31, 43, D) a +3,+3 battleaxe (50, 43, D) a +1 helmet (51, 43, D) a +0 leather armour (53, 43, D) a +0 plate armour (54, 43, D) a +2 swamp dragon armour (18, 44, D) a +0,+0 short sword (57, 44, D) an arrow (-16, 45, D) a +2,+2 mace (-15, 45, D) a +2,+2 dagger (-14, 45, D) a +2,+2 quarterstaff (-16, 46, D) a +2,+2 falchion (-14, 46, D) a +2,+2 hand axe (-9, 46, D) 10 stones (39, 46, D) a +0,+0 spear (40, 46, D) a +0 shield (-12, 48, D) 2 stones (-8, 48, D) a +0,+0 dire flail (2, 48, D) a +0,+0 giant club (10, 48, D) a +0,+0 great mace (unseen) (56, 48, D) 22 arrows a +2,+1 longbow of flame a +0,+0 flail a cursed -2 plate armour a +0 plate armour a +0,+0 long sword a +1,+1 dagger a +0 chain mail a +0,+0 great sword (14, 49, D) a +0,+0 dire flail a +0 chain mail (27, 49, D) a +3,+3 great sword (28, 49, D) a +3,+3 battleaxe of flaming (30, 49, D) a +3,+3 bastard sword (31, 49, D) a +3,+3 demon whip of electrocution (36, 49, D) 50 arrows (37, 49, D) 50 arrows (44, 49, D) 50 bolts (45, 49, D) 50 bolts (50, 49, D) a +1 pair of boots (51, 49, D) a +2 swamp dragon armour (54, 49, D) a +0 large shield (-12, 50, D) a +0,+0 club a +0,+0 club 3 stones (16, 50, D) a +0,+2 war axe a +0 chain mail (27, 50, D) a +3,+1 eveningstar of protection (28, 50, D) a +5,+5 broad axe (30, 50, D) a +3,+3 giant spiked club (31, 50, D) a +5,+5 quick blade (36, 50, D) 50 arrows (37, 50, D) 50 arrows (44, 50, D) 50 bolts (45, 50, D) 50 bolts (50, 50, D) a +5 plate armour (51, 50, D) a +5 plate armour (53, 50, D) a +5 plate armour (54, 50, D) a +6 chain mail (56, 50, D) a +0 cloak a +0 cloak a +0,+0 scimitar a +0,+0 scimitar (57, 50, D) a +0,+0 short sword (-12, 51, D) a +0,+0 spear (-10, 51, D) a +2,+1 long sword of flaming (-9, 51, D) a +2,+0 hand axe of freezing (-3, 51, D) an uncursed amulet of the gourmand (unseen) (56, 51, D) a +0,+0 whip a +0 robe a +0,+0 hand axe a +0,+0 long sword a +2 scale mail 24 arrows a +0 cloak a +0 robe a +1,+1 halberd a cursed +0,-2 flail (-12, 52, D) a stone (-9, 52, D) a +2,+0 dagger of venom (-15, 53, D) a +0,+0 flail (-10, 53, D) a +1,+0 flail of crushing (-9, 53, D) a +0,+3 quarterstaff of speed (46, 53, D) the ring "Ginumano" {rElec rC+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. (47, 53, D) the ring "Greseeh" {-Tele rPois Dex+1} [ring of poison resistance] It affects your dexterity (+1). It protects you from poison. It prevents most forms of teleportation. (48, 53, D) the ring of Entrepreneurial Spirit {Ice Dex-4 Int+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from cold. (49, 53, D) the ring "Beepsien" {rN+ SInv} [ring of see invisible] It protects you from negative energy. It enhances your eyesight. (50, 53, D) the ring "Plog" {rPois rF+ Dex+6 SInv} [ring of dexterity] It affects your dexterity (+6). It protects you from fire. It protects you from poison. It enhances your eyesight. (52, 53, D) the ring of Schasm Maru {rN+ SInv Curse} [ring of see invisible] It protects you from negative energy. It enhances your eyesight. It may recurse itself when equipped. (55, 53, D) a +0,+0 dagger (56, 53, D) a +0,+0 cutlass a +0,+0 dagger a cursed +0 chain mail (-10, 54, D) a +0 scale mail (-9, 54, D) a +3 scale mail (13, 54, D) a +0,+0 giant club (36, 54, D) 16 bolts (39, 54, D) a manual of Crossbows (46, 54, D) the ring "Kasunets" {rC+ Str+2 Int+3} [ring of protection from cold] It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. (47, 54, D) the ring of Numpal {Wiz Str+1 Int+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+1). It affects your intelligence (+3). (48, 54, D) the ring "Bryu" {+Inv rF+} [ring of invisibility] It protects you from fire. It lets you turn invisible. (49, 54, D) the ring "Edghuk" {EV+6 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+4). (50, 54, D) the ring "Crefarin" {Str+6 Dex+5} [ring of strength] It affects your strength (+6). It affects your dexterity (+5). (51, 54, D) the ring "Touffa" {+Blink rElec rPois rF-} [ring of poison resistance] It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you blink. (48, 55, D) a +0,+5 ring of slaying the ring "Stropot" {+cTele Contam rC+} [ring of teleport control] It can be evoked for teleport control. It protects you from cold. It causes magical contamination when unequipped. the ring of Eternal Night {Str+4 Dex+3 Int+3} [ring of dexterity] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+3). an uncursed ring of poison resistance (53, 55, D) a +0 ring mail (55, 55, D) a +0,+0 dagger a +0 chain mail (39, 56, D) a book of the Earth (41, 56, D) a book of Cantrips (52, 56, D) a +0 leather armour a +1,+0 short sword (39, 57, D) the Reference Book on the Warped Snowflakes Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Condensation Shield Ice 4 Dispersal Translocation 6 Disjunction Translocation 8 (41, 57, D) a book of Alchemy (46, 57, D) a +0,+0 war axe (unseen) (54, 57, D) a +0 chain mail a +4,+4 battleaxe (56, 57, D) an uncursed staff of energy (39, 58, D) Unac's Volume of the Birds Spells Type Level Shock Conjuration/Air 1 Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Flight Charms/Air 3 Freezing Cloud Conjuration/Ice/Air 6 Poisonous Cloud Conjuration/Poison/Air 6 (41, 58, D) a Necronomicon (57, 58, D) a crystal ball of energy (9, 59, D) a +0,+0 great mace (11, 59, D) a cursed +0,+2 falchion a +0 robe a +0,+0 great sword a +0 robe (20, 59, D) a +0,+0 halberd (50, 59, D) an arrow (56, 59, D) an uncursed staff of power (12, 60, D) a +2,+2 spear a +2 robe (39, 60, D) the Compendium of Dislocated Boosts Spells Type Level Shroud of Golubria Charms/Translocation 2 Warp Weapon Charms/Translocation 5 (41, 60, D) a book of Frost (49, 60, D) an arrow (-10, 61, D) a +0 leather armour (-1, 61, D) a +4 chain mail (0, 61, D) a +5 ring mail (39, 61, D) a book of Annihilations (41, 61, D) a book of Dreams (45, 61, D) 14 arrows a cursed +0,-3 shortbow (47, 61, D) an arrow (-10, 62, D) a +0,+0 mace a cursed +0 leather armour (0, 62, D) a +4 chain mail (21, 62, D) a +1 robe (still there?) a +3,+1 battleaxe of freezing (still there?) (39, 62, D) the Incunabulum of Flying Self-Knowledge Spells Type Level Infusion Charms 1 Song of Slaying Charms 2 Mephitic Cloud Conjuration/Poison/Air 3 Airstrike Air 4 Control Teleport Charms/Translocation 4 Poisonous Cloud Conjuration/Poison/Air 6 (41, 62, D) a Grand Grimoire (-1, 63, D) a +2,+2 cutlass of electrocution (0, 63, D) a +2,+0 broad axe of chopping (13, 63, D) a +0,+0 club a +0 leather armour a +0,+0 dagger a +0 robe a +0,+0 battleaxe a +0 plate armour (20, 63, D) a cursed +0,-1 hand axe (unseen) (32, 63, D) an uncursed staff of summoning (33, 63, D) a scroll of random uselessness (40, 63, D) a +0 cloak a +0,+0 war axe (43, 63, D) a +0 plate armour a cursed -2 cloak a +0,+0 whip a +0,+0 long sword (46, 63, D) the amulet of Hoerhao {Clar Dex+3} [amulet of clarity] It provides mental clarity. It affects your dexterity (+3). (47, 63, D) the amulet of Vonurew {Faith +Fly} [amulet of faith] It allows you to gain divine favour quickly. It lets you fly. (48, 63, D) the amulet of Koat Eri {Clar Str+2 Dex-2} [amulet of clarity] It provides mental clarity. It affects your strength (+2). It affects your dexterity (-2). (-10, 64, D) a +0,+0 dagger a +0 robe (-1, 64, D) a +4,+4 quarterstaff of speed (0, 64, D) a +2,+2 halberd of venom (15, 64, D) a +3,+1 battleaxe of freezing (16, 64, D) a +0,+0 spear (39, 64, D) a manual of Long Blades (41, 64, D) a +0,+1 scimitar (45, 64, D) the ring of Zuumiowk {-Tele Int+3 Acc+5 Dam+5} [ring of slaying] It affects your intelligence (+3). It affects your accuracy with ranged weapons and melee attacks (+5). It affects your damage with ranged weapons and melee attacks (+5). It prevents most forms of teleportation. (47, 64, D) the amulet of Jecapp {rMut Dex+2} [amulet of resist mutation] It protects you from mutation. It affects your dexterity (+2). (49, 64, D) the amulet of Fupsyg {Inacc Str-2 Dex+1} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It affects your dexterity (+1). (50, 64, D) the amulet "Ittejul" {rMut Str-3 Int+5} [amulet of resist mutation] It protects you from mutation. It affects your strength (-3). It affects your intelligence (+5). (-1, 65, D) a +2,+2 scimitar of flaming (0, 65, D) a +2,+2 morningstar of protection (46, 65, D) the amulet of Klollasch {+Rage rC+ Dex+1} [amulet of rage] It affects your dexterity (+1). It protects you from cold. It lets you go berserk. (47, 65, D) a +0,+8 ring of slaying (48, 65, D) the amulet "Duew" {Stasis rPois Stlth--} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from poison. It makes you much less stealthy. (49, 65, D) the amulet "Strapoum" {Spirit rF+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire.