yasha Level 1 of the Dungeon (0, 0, D:1) 5 datura-tipped darts (26, -20, D:1) a +0 war axe (29, 16, D:1) a +0 robe (35, 0, D:1) a +0 chain mail (38, -14, D:1) a +0 leather armour (47, -16, D:1) 6 stones (48, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 9, D:2) a +0 mace (3, 5, D:2) a +0 club (3, 6, D:2) a +0 long sword (4, -6, D:2) a +0 leather armour (7, -16, D:2) 3 stones a +0 whip (16, 18, D:2) 5 stones (24, -3, D:2) a +0 robe (29, 10, D:2) a +0 quarterstaff (40, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) a +0 robe (5, 30, D:3) 7 stones (16, 29, D:3) a +0 long sword (17, -19, D:3) a +0 club (22, 15, D:3) a +0 leather armour (26, 18, D:3) a +0 ring mail (29, 0, D:3) a +0 ring mail (30, 0, D:3) a +0 rapier (33, 13, D:3) 6 stones (41, -4, D:3) a +0 dagger a +0 dagger 2 stones (41, -2, D:3) 5 stones (50, 31, D:3) 6 stones (54, -5, D:3) a +0 whip (55, -17, D:3) a +0 hand axe a +0 flail a +0 leather armour a +0 club a +0 whip Level 4 of the Dungeon [Shop] Arraw's Antique Armour Boutique a +0 scale mail (104 gold) a +0 leather armour (52 gold) the +1 robe of Jotrogaip {Str+6 Int+2} (767 gold) Str: It affects your strength (+6). Int: It affects your intelligence (+2). the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (722 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +2 helmet (429 gold) a +1 plate armour of fire resistance (910 gold) a +0 plate armour (598 gold) the +10 plate armour of Lethargy {rF++ rCorr Int-5 Dex+4} (2618 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. the +0 robe of Indomitability {Harm Archmagi} (564 gold) Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. [Shop] Maecel's Book Boutique Great Wizards, Vol. VII (330 gold) a book of Callings (220 gold) a book of Storms (286 gold) a book of Cantrips (132 gold) a manual of Ranged Weapons (880 gold) a book of Dreams (264 gold) a book of Dreams (264 gold) the Quarto of the Big Bang (352 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 a Trismegistus Codex (286 gold) [Shop] Unichem's Antique Armour Shop a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (990 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. the +2 scale mail of Precision Catastrophes {rF+ Slay-4 Stlth+} (364 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 pair of boots (117 gold) a +0 leather armour (52 gold) a +3 ring mail of cold resistance (676 gold) the +0 plate armour of Oroetuelu {Harm Will- Regen+ Int-3} (598 gold) Int: It affects your intelligence (-3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (0, 0, D:4) 6 javelins a +0 arbalest (2, 9, D:4) 8 stones (5, -2, D:4) a +0 scale mail (8, -30, D:4) a +0 whip (9, -40, D:4) a +0 short sword (19, -32, D:4) a +0 pair of gloves (20, -7, D:4) 4 stones (24, -6, D:4) a +0 war axe (26, -26, D:4) 2 boomerangs (30, -39, D:4) a +0 scale mail (37, -46, D:4) a staff of death (38, -36, D:4) a +0 ring mail (38, 4, D:4) a scroll of enchant weapon (39, 3, D:4) a scroll of identify (42, -7, D:4) 5 stones Level 5 of the Dungeon [Shop] Zogu's Antique Weapon Shoppe a +0 spear (81 gold) the +1 mace "Dettawn" {protect, +Blink rN+ Str-2 Dex+4} (837 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. +Blink: It lets you blink. a +0 hand axe (81 gold) a +0 falchion (81 gold) a +0 trident (94 gold) a +2 shortbow of electrocution (526 gold) a +0 war axe (94 gold) a +0 whip (67 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +3 glaive of freezing (774 gold) (0, 0, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a potion of might (7, 7, D:6) 20 gold pieces a +1 short sword of flaming a +0 club a +0 short sword (14, 11, D:6) a scroll of enchant weapon Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (33, 14, D:7) a wand of quicksilver (10) (33, 15, D:7) a +0 ring mail (38, 9, D:7) a +3 plate armour (unseen)