yrara Level 1 of the Dungeon (0, 0, D:1) 128 bolts (6, 21, D:1) a +0 dagger (7, 27, D:1) a +0 dagger (11, 21, D:1) a +0 short sword (15, 25, D:1) a +0 hand axe (21, -9, D:1) 86 stones (23, 24, D:1) a +0 robe (25, -5, D:1) 172 stones (26, -10, D:1) a +0 leather armour (31, 40, D:1) a +0 club (37, 25, D:1) a +0 club 5 stones (38, 25, D:1) a +0 short sword of venom (41, -9, D:1) 3 stones (43, 9, D:1) a +0 short sword (46, -16, D:1) a +0 ring mail (46, 0, D:1) a +0 dagger (47, -12, D:1) a +0 short sword 143 stones (47, -11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 2 potions of lignification (3, 20, D:2) 36 large rocks (7, 0, D:2) 64 stones (14, -4, D:2) a +0 short sword a +0 leather armour a +0 hand axe (14, -3, D:2) a +0 dagger 96 tomahawks a +0 leather armour (15, -3, D:2) a +0 ring mail (25, 16, D:2) 143 stones (27, -2, D:2) a +0 club (31, -24, D:2) a +0 short sword (33, -13, D:2) a +0 hand axe (39, 5, D:2) a cursed -1 short sword (41, 15, D:2) a +0 war axe (45, 1, D:2) 124 stones (49, -4, D:2) a +0 trident (54, -19, D:2) 278 sling bullets (55, -16, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 trident (2, -2, D:3) a +0 club (10, 8, D:3) a +0 hand axe a +0 leather armour (11, 8, D:3) a +0 short sword a +0 leather armour (12, 8, D:3) a +0 whip (22, -12, D:3) 210 sling bullets (34, -12, D:3) a +0 dagger of draining a +0 hand axe a +0 dagger a +0 robe (36, 21, D:3) a +0 club (36, 22, D:3) a +0 dagger a +0 flail a +0 ring mail (37, 21, D:3) 93 stones (37, 22, D:3) a +0 short sword a +0 chain mail (38, 4, D:3) 2 potions of lignification (43, 8, D:3) 72 stones (45, 15, D:3) a +0 blowgun a +0 dagger 6 curare-tipped needles (46, -2, D:3) a +0 dagger (47, 10, D:3) a +0 club (48, -16, D:3) a +0 dagger a +0 dagger a +0 short sword (50, -14, D:3) 2 stones (51, -16, D:3) a +0 whip (51, -14, D:3) a +0 dagger (52, -15, D:3) a +0 dagger (52, 8, D:3) 127 stones (63, 17, D:3) a +3 quarterstaff of chaos (63, 27, D:3) 70 bolts (65, 18, D:3) a +0 mace Level 4 of the Dungeon [Shop] Boosidim's Gadget Shop a wand of disintegration (13) (187 gold) a wand of enslavement (8) (110 gold) a lamp of fire (440 gold) a wand of enslavement (10) (132 gold) a wand of acid (7) (242 gold) a phial of floods (440 gold) a wand of scattershot (6) (330 gold) a phantom mirror (330 gold) a fan of gales (440 gold) (0, 0, D:4) a +0 flail (1, 16, D:4) a +0 dagger (1, 17, D:4) a +0 hand axe a +0 leather armour (10, -17, D:4) a +0 whip (10, -4, D:4) a +0 dagger of venom a cursed +0 robe (11, -7, D:4) a +0 club (13, -10, D:4) a +0 giant club (13, 0, D:4) a +0 flail (14, 5, D:4) a +0 dagger a +0 giant club a +0 falchion a +0 leather armour (19, -1, D:4) the +8 trident of Joolos {freeze, *Corrode Str+5 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+5). It may corrode you when you take damage. (21, 11, D:4) a cursed -2 giant spiked club (33, -21, D:4) 111 bolts (33, 16, D:4) a +0 flail a +0 club (33, 17, D:4) a +0 whip (34, 18, D:4) a +0 spear (40, -7, D:4) 56 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (2, 2, D:5) a potion of magic (5, 5, D:5) a wand of scattershot (6) (8, 6, D:5) a potion of resistance (11, 3, D:5) a book of Geomancy