yrara Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -31, D:1) a +0 dagger (12, -10, D:1) 108 stones (14, 14, D:1) 162 bolts (15, -10, D:1) a +0 club (18, 3, D:1) a scroll of noise (21, -26, D:1) 139 bolts (21, -16, D:1) a +0 club (23, -18, D:1) 180 sling bullets (30, -25, D:1) a +0 whip (34, 4, D:1) a +0 whip (36, 2, D:1) a +0 dagger of freezing (38, -12, D:1) a +0 club (39, -22, D:1) a +0 short sword (41, 19, D:1) a +0 dagger (44, 13, D:1) a +0 leather armour (47, -9, D:1) a +0 club (52, -1, D:1) a +0 medium shield (53, 1, D:1) a +0 dagger (53, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 39, D:2) an uncursed ring of teleportation (6, 26, D:2) a +0 falchion (14, 23, D:2) a +2 hand axe of freezing 160 stones a +0 leather armour (24, 8, D:2) a +0 club (35, -4, D:2) a +2 quarterstaff of chaos (35, 16, D:2) 149 stones (37, -3, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (4, 23, D:3) a +0 club (11, 14, D:3) a +0 whip 3 stones (11, 15, D:3) a +0 whip a +0 leather armour (16, 57, D:3) a +1 halberd of protection a +1 robe (35, 8, D:3) a +0 club (38, 22, D:3) a +0 mace (45, 27, D:3) a +0 spear (53, 29, D:3) a cursed +0 club a +0 hunting sling 104 stones (57, 7, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 200 sling bullets (9, 11, D:4) a +0 dagger a +0 robe (10, 9, D:4) a +0 scale mail (13, 28, D:4) a +0 trident (25, -5, D:4) a +0 falchion (27, 0, D:4) 57 large rocks (33, 41, D:4) (unseen) (42, 6, D:4) a +0 whip (42, 7, D:4) a +0 hand axe a cursed +0 leather armour (42, 8, D:4) a +0 trident (43, 7, D:4) a +0 dagger a +0 robe (43, 8, D:4) a +0 whip 73 poisoned tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 trident of pain (1, 0, D:5) a +0 robe a +2 vampiric dagger (3, -2, D:5) a +0 spear (3, 1, D:5) a +0 whip (6, 2, D:5) a +0 spear (7, 1, D:5) a +0 dagger a +0 robe (10, -18, D:5) a cursed +0 ring mail (13, 14, D:5) 8 gold pieces (13, 19, D:5) (unseen) (15, 26, D:5) 102 poisoned needles (26, -12, D:5) a +0 ring mail (27, 16, D:5) a +0 dagger (34, -2, D:5) a +0 long sword (36, 14, D:5) 187 stones (37, 0, D:5) a +0 leather armour (39, 14, D:5) (unseen) (45, -5, D:5) 177 bolts (45, 8, D:5) a +0 club Level 6 of the Dungeon [Shop] Utaal's Antique Weapon Emporium a +0 long sword of flaming (207 gold) a +1 falchion of slicing (287 gold) a +3 short sword of electrocution (612 gold) a +2 dagger of speed (450 gold) the +7 spear of Ragnarok {pierce, Fragile +Rage Str+2} (1215 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It lets you go berserk. It will be destroyed if unequipped. a +3 hunting sling of flaming (492 gold) a +8 arbalest of velocity (1217 gold) a +3 dagger of protection (485 gold) the +6 hunting sling of the Gibberer {venom, Int+2} (1075 gold) It poisons the ammo it fires. It affects your intelligence (+2). a +7 quick blade (1300 gold) (0, 0, D:6) the ring of Fatigue {rElec Stlth--} [ring of attention] It insulates you from electricity. It makes you much less stealthy. a +0 pair of boots (7, 21, D:6) (unseen) (11, 28, D:6) a +0 leather armour (13, 23, D:6) a +0 long sword (17, 6, D:6) a +0 giant club (31, 25, D:6) a +0 scythe a +0 robe (36, 3, D:6) 134 poisoned tomahawks (39, 39, D:6) a +0 hand crossbow (44, 39, D:6) a +0 large shield (45, 21, D:6) 83 bolts (54, 22, D:6) an uncursed ring of magical power (57, 5, D:6) a cursed +0 ring mail (57, 12, D:6) a +0 whip a +0 halberd (57, 13, D:6) a +0 spear (57, 14, D:6) a +0 great sword (60, 4, D:6) a +0 ring mail (64, 27, D:6) 91 poisoned needles (71, 34, D:6) a +0 war axe Level 7 of the Dungeon (6, 0, D:7) 6 gold pieces (7, -2, D:7) 31 gold pieces (7, -1, D:7) 6 gold pieces (7, 8, D:7) 11 gold pieces (8, -2, D:7) 26 gold pieces (8, 0, D:7) 9 gold pieces (10, -26, D:7) a +0 war axe (10, -2, D:7) a +0 giant club (14, -2, D:7) 350 sling bullets (36, -38, D:7) a +0 robe (36, -17, D:7) a +0 short sword (45, -43, D:7) 154 stones the Ecumenical Temple