yrara Level 1 of the Dungeon (2, 2, D:1) a +0 medium shield (23, -33, D:1) a +0 robe (28, -14, D:1) a +0 short sword (38, -15, D:1) a +0 falchion (39, 12, D:1) 303 sling bullets (40, -3, D:1) 119 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -8, D:2) (unseen) (14, -7, D:2) a +0 spear (19, -7, D:2) a +0 ring mail (23, -30, D:2) a +0 ring mail (32, -12, D:2) 243 stones (34, -20, D:2) a +0 scale mail a +0 short sword (35, -23, D:2) a +0 club (36, 9, D:2) a +0 scale mail (36, 20, D:2) a +0 spear (49, -28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 63 steel javelins (7, -5, D:3) a +1 hand axe of chopping (17, -12, D:3) a +0 club (18, -13, D:3) a +0 whip a cursed +0 ring mail a +0 mace (18, -12, D:3) a +0 falchion (22, -25, D:3) a +0 falchion of holy wrath 338 stones (38, 5, D:3) a +0 chain mail (39, 3, D:3) a +0 club (40, 6, D:3) a +0 club a +0 short sword (41, 6, D:3) a +0 hand axe 46 exploding tomahawks a +1 ring mail of fire resistance (42, 6, D:3) a +0 whip (42, 7, D:3) a +0 dagger a +0 robe (49, -10, D:3) a +0 whip 80 poisoned tomahawks (49, -9, D:3) a +0 short sword (49, -8, D:3) a +0 short sword (52, 12, D:3) a +0 short sword (54, -5, D:3) 86 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 10, D:4) (unseen) (18, -3, D:4) 178 stones a +0 short sword (26, 22, D:4) 106 stones (29, 6, D:4) 125 stones (30, 15, D:4) a +0 halberd (31, 14, D:4) a +0 flail (31, 15, D:4) a +0 whip (35, 22, D:4) 154 bolts (42, 30, D:4) a +0 ring mail (45, -7, D:4) a +0 short sword (48, 17, D:4) a +0 hunting sling (51, -4, D:4) a +0 ring mail (51, 32, D:4) a +0 chain mail a +0 mace (52, 31, D:4) a +0 dagger a +0 robe (52, 32, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 107 stones (1, -20, D:5) a +0 hat (6, -29, D:5) a +0 robe a +0 dagger (6, -5, D:5) a +0 shortbow a +0 robe (15, -19, D:5) a +0 pair of boots (17, -12, D:5) an uncursed staff of cold (20, -14, D:5) a +2 ring mail of cold resistance (38, 1, D:5) a +0 short sword a +2 short sword of draining a +0 leather armour a +0 trident a +0 leather armour (40, -10, D:5) 46 large rocks (57, -20, D:5) a +0 giant spiked club (57, -19, D:5) a +0 dagger a +0 robe 46 poisoned tomahawks a +0 leather armour (59, -21, D:5) a +0 whip a +0 leather armour a +0 dagger (59, -20, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon [Shop] Vasmafat's Distillery a potion of ambrosia (52 gold) a potion of curing (32 gold) a potion of might (52 gold) a potion of curing (32 gold) a potion of agility (52 gold) a potion of flight (52 gold) 2 potions of magic (130 gold) 2 potions of curing (65 gold) a potion of curing (32 gold) a potion of agility (52 gold) a potion of curing (32 gold) a potion of haste (130 gold) (0, 0, D:6) a cursed +0 great sword a +0 robe (1, 0, D:6) a +0 short sword a +0 robe a +0 scimitar a +1 robe of magic recovery (2, 1, D:6) a +0 falchion a +0 robe (2, 2, D:6) a +0 flail of crushing a +0 robe (7, -9, D:6) a cursed -2 short sword 177 stones (16, -8, D:6) a +0 leather armour (24, -12, D:6) a +0 robe (24, -1, D:6) (unseen) (33, 15, D:6) 163 stones (44, -23, D:6) 154 stones (44, 5, D:6) 236 stones (49, -8, D:6) a +0 shortbow (52, -28, D:6) 183 stones (54, 17, D:6) 140 stones (65, 8, D:6) (unseen) (70, -14, D:6) a +0 giant spiked club Level 7 of the Dungeon (9, 28, D:7) a +0 shortbow (10, -17, D:7) a +0 helmet (12, 1, D:7) 15 poisoned tomahawks (12, 2, D:7) 15 poisoned tomahawks (12, 3, D:7) 14 poisoned tomahawks (13, -22, D:7) 169 stones (13, 2, D:7) a +0 robe a +2 whip of electrocution 15 poisoned tomahawks (21, -32, D:7) 170 stones (23, -21, D:7) an uncursed staff of poison (55, 6, D:7) 129 stones (57, 13, D:7) a +0 dagger a +0 robe (58, 11, D:7) a +4 short sword of venom a +0 chain mail Level 8 of the Dungeon [Shop] Ozxuane's Weapon Shop the +9 rapier of Destiny {venom, rPois Dex+2} (847 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from poison. a +1 falchion of flaming (161 gold) a +3 spear of piercing (279 gold) the +5 pair of quick blades "Gyre" and "Gimble" {pierce} (708 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. a +1 quarterstaff of speed (247 gold) a +5 hunting sling (370 gold) 147 arrows (191 gold) a +1 flail of protection (145 gold) a +3 arbalest of velocity (308 gold) [Shop] Jiuczeps's Weapon Emporium 213 arrows (276 gold) 86 stones (111 gold) a +0 blowgun (32 gold) a +0 quarterstaff (52 gold) a +0 short sword (39 gold) a +5 giant club (373 gold) a +0 great mace (84 gold) a +0 trident (45 gold) a +2 hand crossbow of flaming (237 gold) 140 stones (182 gold) (0, 5, D:8) a +0 leather armour (5, -13, D:8) 71 stones (6, 6, D:8) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (7, -15, D:8) a +0 giant spiked club a cursed +0 giant club (10, 8, D:8) a +0 scale mail (17, -26, D:8) 89 poisoned needles (21, -6, D:8) a +0 ring mail (30, -7, D:8) 281 sling bullets (34, -13, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 1, D:9) a +0 hand axe a +0 chain mail (3, 10, D:9) a +0 mace a +0 leather armour (8, 10, D:9) a +0 whip a +0 ring mail (9, 12, D:9) a +2 short sword of flaming a +0 plate armour a +0 flail (11, -13, D:9) a +0 trident (21, 15, D:9) a +0 whip 3 stones (21, 16, D:9) a +0 short sword (22, 13, D:9) a +2 hat (22, 14, D:9) a +0 mace a +0 hand crossbow 103 bolts (22, 15, D:9) a +0 club (26, 3, D:9) a cursed -2 club (27, 3, D:9) a +0 trident of protection a +0 scale mail (27, 4, D:9) a +0 halberd (29, 0, D:9) a +0 mace (39, -4, D:9) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Osmas's Antique Weapon Shop a +2 long sword of flaming (713 gold) the +9 flail "Ybuh" {antimagic, rPois rF++ Str+4 Dex-5} (3201 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (-5). It greatly protects you from fire. It protects you from poison. the +5 spear of Nyxep {pierce, *Drain +Rage rC+} (1614 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from cold. It lets you go berserk. It causes draining when unequipped. the +5 glaive of Ytonicw {holy, rC++ Int+4} (2714 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It greatly protects you from cold. a +1 rapier of distortion (663 gold) a +2 arbalest of freezing (783 gold) the cursed +1 great mace of Compound Interest {crush, rF+} (1002 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. It has a curse placed upon it. a +2 short sword of venom (608 gold) a +2 mace of holy wrath (678 gold) the +9 long sword of the Everdark {antimagic, +Inv Int-2 Dex+2} (2710 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-2). It affects your dexterity (+2). It lets you turn invisible. (0, 0, Lair:1) 2 potions of degeneration (0, 1, Lair:1) 3 scrolls of noise a scroll of immolation a +1 plate armour an uncursed ring of insulation 3 potions of lignification a cursed +7 ring of intelligence (5, -5, Lair:1) 120 stones (6, -42, Lair:1) a +0 flail (12, -14, Lair:1) (unseen) (15, -27, Lair:1) a +2 dagger of speed (29, -3, Lair:1) a +0 ring mail (32, -38, Lair:1) (unseen) (32, -35, Lair:1) 167 sling bullets (32, -25, Lair:1) a +0 chain mail (35, -17, Lair:1) a +0 scale mail (36, -6, Lair:1) a +0 falchion (43, -7, Lair:1) (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) (unseen) (6, 7, Lair:2) a +0 short sword (27, 8, Lair:2) 200 stones (32, 21, Lair:2) a +0 quarterstaff (34, 54, Lair:2) 157 stones (47, 56, Lair:2) 56 stones (48, 10, Lair:2) a +0 whip (49, 33, Lair:2) 124 bolts (49, 35, Lair:2) 248 sling bullets (54, 20, Lair:2) 139 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 156 stones (7, 18, Lair:3) (unseen) (18, -1, Lair:3) a +0 fustibalus (21, 17, Lair:3) 173 bolts (40, -1, Lair:3) a +0 morningstar (46, 7, Lair:3) (unseen) (56, 46, Lair:3) a +0 leather armour (63, -4, Lair:3) the cursed -4 large shield "Saaner" {rC++ MP+9} It greatly protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. Level 4 of the Lair of Beasts [Shop] Tesugryll's Jewellery Boutique the cursed ring "Tuxziuk" {MR+ Stlth--} (273 gold) [ring of attention] It affects your resistance to hostile enchantments. It makes you much less stealthy. It has a curse placed upon it. an uncursed ring of see invisible (272 gold) an uncursed ring of insulation (400 gold) an uncursed ring of protection from fire (400 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of poison resistance (320 gold) the ring "Sekaneqeuc" {rElec rF+ Str+2 Stlth+} (713 gold) [ring of insulation] It affects your strength (+2). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (4, -3, Lair:4) 154 stones (4, 5, Lair:4) the +8 long sword of Tyvaloet {flame, rN+} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It protects you from negative energy. (5, -3, Lair:4) a +0 war axe (9, 21, Lair:4) a +0 robe (20, 16, Lair:4) 365 sling bullets (26, -4, Lair:4) 52 poisoned needles (35, 28, Lair:4) a +0 arbalest (39, 40, Lair:4) a +0 war axe (44, -7, Lair:4) 139 stones (44, 27, Lair:4) a +0 war axe (44, 28, Lair:4) a +0 helmet (52, -4, Lair:4) a +0 buckler (52, 17, Lair:4) (unseen) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 war axe a +1 pair of boots (1, -6, Lair:5) 207 sling bullets (6, 8, Lair:5) 225 stones (12, 3, Lair:5) a +0 club (13, -29, Lair:5) (unseen) (17, 3, Lair:5) a +0 hand axe (17, 15, Lair:5) a cursed +0 trident (27, -18, Lair:5) a +0 medium shield (31, -34, Lair:5) a +0 buckler (45, -35, Lair:5) a +0 morningstar (47, -25, Lair:5) 60 poisoned needles (49, -14, Lair:5) a +0 dagger (50, -36, Lair:5) 114 stones (59, 2, Lair:5) (unseen) (60, 12, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 helmet (4, 42, Lair:6) a +0 rapier (13, 0, Lair:6) a +0 plate armour (17, 32, Lair:6) a +0 pair of gloves (31, 1, Lair:6) 7 gold pieces a +0 dagger a +0 robe (32, 1, Lair:6) 14 gold pieces (32, 2, Lair:6) 29 gold pieces (33, 1, Lair:6) 7 gold pieces (44, 1, Lair:6) 352 gold pieces a scroll of silence a box of beasts