Dungeon Crawl Stone Soup version 0.25-a0-479-g8579842fd4 (webtiles) character file. Game seed: 10733418680704474665, levelgen mode: deterministic 41 zaran the Sneak (level 3, -2/19 HPs) Began as a Vampire Enchanter on Feb 9, 2020. Slain by a crocodile (12 damage) ... on level 3 of the Dungeon. The game lasted 00:07:32 (1797 turns). zaran the Sneak (Vampire Enchanter) Turns: 1797, Time: 00:07:38 Health: -2/19 AC: 2 Str: 5 (7) XL: 3 Next: 32% Magic: 4/6 EV: 12 Int: 16 (18) God: Gold: 147 SH: 0 Dex: 12 (14) Spells: 4/7 levels left rFire . . . SeeInvis + v - +1 dagger (venom) rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Bat Form, Revivify You were on level 3 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons a - a +1 dagger i - a +0 hunting sling p - a +0 antimagic short sword v - a +1 dagger of venom (weapon) Missiles j - 2 javelins (quivered) r - 45 arrows Armour b - a +0 robe (worn) f - a +0 buckler Jewellery d - an uncursed ring of wizardry {unknown} l - a cursed ring of attention {unknown} n - an uncursed amulet of the acrobat {unknown} t - an uncursed ring of protection from fire {unknown} u - an uncursed amulet of the acrobat {unknown} Scrolls c - a scroll of immolation {unknown} o - 3 scrolls of identify {unknown} q - a scroll of enchant weapon {unknown} s - 2 scrolls of remove curse {unknown} w - a scroll of teleportation {unknown} y - a scroll of enchant armour {unknown} z - a scroll of fear {unknown} Potions e - 2 potions of mutation {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of curing {unknown} k - a potion of haste {unknown} x - 2 potions of brilliance {unknown} Comestibles m - 3 rations Skills: + Level 1.6 Short Blades + Level 2.2 Dodging + Level 5.5 Stealth + Level 2.5 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 N/A b - Ensorcelled Hibernat Hex/Ice #..... 11% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Dazzling Flash Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Things that are here: a +0 dagger; a goblin corpse Your transformation has ended. Your +1 dagger of venom unmelds from your body. Your +0 robe unmelds from your body. Your +1 dagger of venom begins to drip with poison! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (chance to defeat MR: 40%) The crocodile looks drowsy... The helpless crocodile fails to defend itself. You bite the crocodile, and draw its blood! You feel better. You puncture the crocodile! The crocodile looks as sick as possible! The crocodile is heavily wounded. The crocodile bites you! Ouch! That really hurt! You die... #.# . #.#########. ######........... #..........###### #..........# # #....t.....# .#..#####..........# ....>...t#######...# ##..###.@......#...# #.............#...##### ##.##...).....#...'...# ##.##.........#...###.# ..............#...# #.# ##.##.........#.### #.# #.###........#.#####.# #........###.........# ######................### You could see a crocodile. Vanquished Creatures An adder (D:2) 2 dart slugs A leopard gecko (D:2) 2 bats (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins (D:1) A frilled lizard (D:1) 7 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zaran the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 206 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 971 | D:2 | Reached skill level 5 in Stealth 1270 | D:2 | Reached XP level 3. HP: 12/24 MP: 0/6 1757 | D:3 | Noticed a crocodile 1797 | D:3 | Slain by a crocodile Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring D:2: layout_loops_corners D:3: layout_basic, lightli_temple_of_fire, kennysheep_generic_room_13 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.5 Short Blades | | 1.6 Dodging | | 2.2 Spellcasting | | 2.5 Hexes | | 4.7 Action || total -------------------------++------- Melee: Dagger || 57 Bite || 5 Cast: Corona || 13 Ensorcelled Hiber || 12 Abil: End Transformatio || 1 Bat Form || 1 Exsanguinate || 1 Stab: Sleeping || 15 Armor: Robe || 10 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------