zeli25 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -17, D:1) a +0 dagger (18, -25, D:1) 8 bolts (19, -22, D:1) 26 bolts (29, -25, D:1) a +0 robe (43, -1, D:1) a +0 club (49, -7, D:1) 19 arrows (57, -7, D:1) a +0 dagger Level 2 of the Dungeon (21, -12, D:2) 22 sling bullets (26, -7, D:2) 15 poisoned darts (31, -17, D:2) a +0 club (38, -19, D:2) a +0 plate armour (39, -5, D:2) a +0 club (42, 9, D:2) a +0 dagger (44, -8, D:2) a +0 dagger (49, -4, D:2) a +0 club (51, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 poisoned darts (5, 20, D:3) a +0 trident (5, 30, D:3) a +0 scythe a +0 robe (5, 38, D:3) 21 stones (5, 39, D:3) a wand of clouds (9) (5, 40, D:3) a potion of heal wounds (6, -3, D:3) 2 poisoned darts (6, 38, D:3) 10 gold pieces (6, 39, D:3) a wand of clouds (6) (6, 40, D:3) an uncursed ring of ice (7, 35, D:3) a +0 quarterstaff (7, 38, D:3) 2 potions of lignification (7, 39, D:3) a ration (7, 40, D:3) a +0 pair of boots (9, 38, D:3) a +0 whip (16, 17, D:3) a +2 hunting sling of freezing (24, 17, D:3) 24 bolts (32, 10, D:3) a +0 club a cursed +0 leather armour (32, 11, D:3) a cursed -1 club 5 boomerangs (32, 12, D:3) a +0 dagger a +0 robe a +0 dagger (33, 10, D:3) a +0 morningstar (34, 8, D:3) a +0 club 5 boomerangs a +0 ring mail (35, 7, D:3) a +0 short sword 2 boomerangs (38, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (1, -16, D:4) a +0 dagger (13, -13, D:4) a +0 spear (14, -11, D:4) a +0 halberd (18, -10, D:4) a +0 halberd a throwing net (19, -10, D:4) a +0 club (48, -17, D:4) the +2 hand crossbow "Beffoig" {flame, rPois rN+ Int-2 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. the Ecumenical Temple a sewer (0, 0, Sewer) a +0 club a kobold corpse