zxspectator Level 1 of the Dungeon (0, 0, D:1) a +0 sling of flaming (3, 20, D:1) a +0 leather armour (9, 33, D:1) 5 stones (15, 28, D:1) a +0 club (21, -15, D:1) a +0 leather armour (27, -18, D:1) a ring of poison resistance (28, -11, D:1) a stone (41, 5, D:1) a +0 club Level 2 of the Dungeon (1, 2, D:2) 9 stones (5, 8, D:2) a +2 hand axe of freezing (17, 13, D:2) a book of Geomancy (18, 21, D:2) a +0 hand axe (19, 8, D:2) a +0 leather armour (19, 20, D:2) 8 stones (21, 8, D:2) a +0 club (24, 14, D:2) a +0 trident (25, 11, D:2) 4 stones (34, -4, D:2) a +0 spear (34, 11, D:2) a +0 spear (35, -3, D:2) a +0 leather armour (35, 6, D:2) a +0 sling (35, 8, D:2) a +0 robe (37, 5, D:2) a +0 club Level 3 of the Dungeon [Shop] Ceotif's Antique Weapon Shoppe a +0 sling (30 gold) a +1 short sword of venom (212 gold) a +0 club (20 gold) a +0 rapier (80 gold) a +0 hand axe (60 gold) the +1 broad axe of Darkness {freeze, rElec} (524 gold) rElec: It insulates you from electricity. a +0 flail (70 gold) a +0 rapier (80 gold) a +0 morningstar (80 gold) [Shop] Begahagh's Antique Weapon Emporium a +0 hand axe (63 gold) a +0 mace (63 gold) a +0 long sword (73 gold) a +0 quarterstaff (84 gold) the +9 morningstar of Buzur {freeze, Int+3} (1375 gold) Int+3: It affects your intelligence (+3). a +0 long sword (73 gold) a +0 dagger (42 gold) a +0 club (21 gold) [Shop] Leff's Weapon Emporium a +0 spear (39 gold) a +0 mace (39 gold) a +0 hand axe (39 gold) a stone (1 gold) a +4 whip of venom (325 gold) a +2 war axe of flaming (237 gold) a +0 club (13 gold) a +0 spear (39 gold) [Shop] Ishrofah's Distillery a potion of attraction (36 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) (2, 1, D:3) a +0 ring mail (2, 3, D:3) 5 stones (3, -14, D:3) a +0 mace a +0 ring mail a +0 dagger (3, -12, D:3) a +0 dagger a +0 robe (4, -13, D:3) a +0 dagger a +0 robe (4, 2, D:3) a +0 hand axe (5, -14, D:3) a +0 war axe (5, -13, D:3) a +0 scale mail a +0 flail a +0 leather armour a +0 dagger (5, -12, D:3) a +0 hand axe a +0 leather armour (10, -8, D:3) a +0 ring mail (10, 15, D:3) a +0 robe (13, 16, D:3) a +0 hand axe (20, -21, D:3) a +0 dagger (21, 19, D:3) a +0 club (22, -26, D:3) 5 stones (26, -11, D:3) a +0 club (32, 16, D:3) a +0 robe (32, 17, D:3) a +0 short sword of freezing 2 stones (36, 7, D:3) a +0 short sword 2 stones (53, -26, D:3) a +0 whip (54, -26, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 short sword of electrocution 3 stones (59, -15, D:3) a +0 hand axe (60, -12, D:3) a +0 robe (64, -9, D:3) a +0 short sword 5 stones Level 4 of the Dungeon [Shop] Beiv's Antique Weapon Shoppe a +0 flail (63 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (995 gold) rF+: It protects you from fire. a +0 long sword (63 gold) a +0 dagger (36 gold) a +0 short sword (54 gold) a +0 club (18 gold) a +2 dire flail of holy wrath (345 gold) a +3 shortbow (360 gold) a +0 short sword (54 gold) [Shop] Dixempu's Antique Weapon Boutique a +4 dire flail (728 gold) a +5 quarterstaff of draining (957 gold) a +0 dagger (56 gold) a +0 war axe (98 gold) a +0 trident of flaming (232 gold) a +1 mace of venom (296 gold) a +2 whip of venom (420 gold) a +0 quarterstaff (112 gold) the +11 bardiche of Victory {pain, Str+2} (2483 gold) Str+2: It affects your strength (+2). a +0 sling (42 gold) [Shop] Fanteid's Antique Armour Emporium a +0 scale mail of fire resistance (308 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) the quicksilver dragon scales "Viklurum" {-Tele rF++ Will+ Int+4 Slay+5} (2934 gold) Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF++: It greatly protects you from fire. Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. a +1 ring mail of poison resistance (364 gold) a +0 chain mail (126 gold) a +2 helmet (462 gold) (3, -9, D:4) a +0 chain mail a +0 flail a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 whip (4, -10, D:4) a +0 scale mail a +1 flail of holy wrath (4, -7, D:4) a +0 trident of venom (35, -10, D:4) a flux talisman (39, -6, D:4) a +0 whip (40, -3, D:4) a +0 short sword (44, -12, D:4) a +0 club (45, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, 17, D:5) 4 stones (11, -9, D:5) a +0 dagger a +0 robe (11, -8, D:5) a +0 club a +0 leather armour (14, -4, D:5) a +1 vampiric trident a +0 scale mail (15, -15, D:5) a +0 giant club (17, 0, D:5) a +0 flail (17, 1, D:5) a +0 club (18, -13, D:5) 8 stones (18, 1, D:5) a +0 flail (27, -3, D:5) a +0 quarterstaff (29, -14, D:5) a +0 leather armour (30, -3, D:5) 5 stones (33, -4, D:5) 3 large rocks (37, 13, D:5) a +0 robe (41, -12, D:5) 8 stones (51, -6, D:5) a +0 club (52, -6, D:5) a +0 flail a +0 short sword a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an adder corpse (21, -7, D:6) an adder corpse (skeletalised by now) (21, -5, D:6) a +0 leather armour (26, -4, D:6) a staff of death (32, 0, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a potion of might